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Windows terminal font rendering
Windows terminal font rendering








windows terminal font rendering windows terminal font rendering

Blending and placing these glyphs into the target view is being done using Direct3D and a simple HLSL shader. "But unlike it, DirectWrite and Direct2D are only used to rasterize glyphs. "This commit introduces 'AtlasEngine,' a new text renderer based on D圎ngine," it says. An October 2021 pull request in the terminal's GitHub repo titled " Introduce AtlasEngine - A new text rendering prototype #11623" explains the idea. Terminal users can now enable a new profile setting called eAtlasEngine to try out the new D圎ngine-based "AtlasEngine" text renderer, instead of DirectWrite. Windows Terminal Preview 1.13 is out with an updated settings UI design, a new "elevate" profile setting and a revamped text rendering engine, about which the dev team issued an apology.










Windows terminal font rendering